[The following statement normally appears at the top of any Perl script, without the asterisks] *****#!/usr/local/bin/perl***** use CGI; MAIN: { # Read in identifying information $query = new CGI; # Extract identifying variables $Sex = $query->param('Sex'); $Age = $query->param('Age'); $Nick = $query->param('Nick'); $Country = $query->param('Country'); # Get the item responses for ($i = 1; $i < 121; $i++) { $item = "Q$i"; $Q[$i] = $query->param($item); } #Create lines of item responses for ($i = 0; $i < 60; $i++) { $line1[$i] = $Q[$i + 1]; $line2[$i] = $Q[$i + 61]; } # Create gender variable if ($Sex eq "Male") { $Gender = 1; } if ($Sex eq "Female") { $Gender = 2; } #Get time $t = time(); ($sec,$min,$hour,$dom,$mon,$year,$wday,$yday,$isdst) = localtime($t); # Update data file $datafile = "sipipitem.dat"; open (ITEM_FILE, ">>$datafile") || die("Cannot open data file."); flock (ITEM_FILE, 2); printf ITEM_FILE ("%1d%2d%2d%2d%2d%2d%2d%3d %s %s", $Gender,$Age,$sec,$min,$hour,$dom,$mon,$year,$Nick,$Country); printf ITEM_FILE ("\n"); foreach $line1 (@line1) { printf ITEM_FILE ("%1d", $line1); } printf ITEM_FILE ("\n"); foreach $line2 (@line2) { printf ITEM_FILE ("%1d", $line2); } printf ITEM_FILE ("\n"); flock (ITEM_FILE, 8); close(ITEM_FILE); # New error checking routines # Count missing values $zeroes = 0; for ($i = 1; $i < 121; $i++) { if ($Q[$i] == 0){ ($zeroes += 1); } } #If number of zeroes > 10, halt execution, otherwise, replace missing values with 3 and warn if ($zeroes > 10){ print $query->header; print $query->start_html(-title=>'Too Many Missing Answers'); print "You skipped too many items to allow the production of meaningful results. To receive feedback you must respond to some of the items you skipped. No more than 10 items can be omitted for this inventory to be scored."; exit; } if ($zeroes > 0){ $warning = "Warning: The number of skipped items is $zeroes. Missing items were scored as if the middle option were chosen. Results are most accurate when no items are skipped."; for ($i = 1; $i < 121; $i++) { if ($Q[$i] == 0){ ($Q[$i] = 3); } } } # P array unreverse-scores the reverse-keyed items for ($i = 1; $i < 121; $i++) { $P[$i] = $Q[$i]; } $P[9]=6-$P[9]; $P[19]=6-$P[19]; $P[24]=6-$P[24]; $P[30]=6-$P[30]; $P[39]=6-$P[39]; $P[40]=6-$P[40]; $P[48]=6-$P[48]; $P[49]=6-$P[49]; $P[51]=6-$P[51]; $P[53]=6-$P[53]; $P[54]=6-$P[54]; $P[60]=6-$P[60]; $P[62]=6-$P[62]; $P[67]=6-$P[67]; $P[68]=6-$P[68]; $P[69]=6-$P[69]; $P[70]=6-$P[70]; $P[73]=6-$P[73]; $P[74]=6-$P[74]; $P[75]=6-$P[75]; $P[78]=6-$P[78]; $P[79]=6-$P[79]; $P[80]=6-$P[80]; $P[81]=6-$P[81]; $P[83]=6-$P[83]; $P[84]=6-$P[84]; $P[85]=6-$P[85]; $P[88]=6-$P[88]; $P[89]=6-$P[89]; $P[90]=6-$P[90]; $P[92]=6-$P[92]; $P[94]=6-$P[94]; $P[96]=6-$P[96]; $P[97]=6-$P[97]; $P[98]=6-$P[98]; $P[99]=6-$P[99]; $P[100]=6-$P[100]; $P[101]=6-$P[101]; $P[102]=6-$P[102]; $P[103]=6-$P[103]; $P[104]=6-$P[104]; $P[105]=6-$P[105]; $P[106]=6-$P[106]; $P[107]=6-$P[107]; $P[108]=6-$P[108]; $P[109]=6-$P[109]; $P[110]=6-$P[110]; $P[111]=6-$P[111]; $P[113]=6-$P[113]; $P[114]=6-$P[114]; $P[115]=6-$P[115]; $P[116]=6-$P[116]; $P[118]=6-$P[118]; $P[119]=6-$P[119]; $P[120]=6-$P[120]; # Count longest strings of each response category. $tlong is the longest string found so far. $llong is the longest string in the inventory. for ($i = 1; $i < 6; $i++) { $llong[$i] = 1; $tlong[$i] = 1; } for ($i = 2; $i < 121; $i++) { $j = ($i - 1); $k = $P[$i]; if ($P[$i] == $P[$j]) { $tlong[$k] += 1; } if ($tlong[$k] > $llong[$k]){ $llong[$k] = $tlong[$k]; } if ($P[$i] != $P[$j]){ $tlong[$k] = 1; } } #If too many consecutive identical responses, halt if ($llong[1] > 9){ print $query->header; print $query->start_html(-title=>'Too Many Consecutive Identical Answers'); print "You used the Very Inaccurate response option $llong[1] times in a row. This suggests that you are choosing a response without considering the content of the item. Because the results would be meaningless, this program will end."; exit; } #If too many consecutive identical responses, halt if ($llong[2] > 9){ print $query->header; print $query->start_html(-title=>'Too Many Consecutive Identical Answers'); print "You used the Moderately Inaccurate response option $llong[2] times in a row. This suggests that you are choosing a response without considering the content of the item. Because the results would be meaningless, this program will end."; exit; } #If too many consecutive identical responses, halt if ($llong[3] > 8){ print $query->header; print $query->start_html(-title=>'Too Many Consecutive Identical Answers'); print "You used the Neither Accurate Nor Inaccurate response option $llong[3] times in a row. This suggests that you are choosing a response without considering the content of the item. Because the results would be meaningless, this program will end."; exit; } #If too many consecutive identical responses, halt if ($llong[4] > 11){ print $query->header; print $query->start_html(-title=>'Too Many Consecutive Identical Answers'); print "You used the Moderately Accurate response option $llong[4] times in a row. This suggests that you are choosing a response without considering the content of the item. Because the results would be meaningless, this program will end."; exit; } #If too many consecutive identical responses, halt if ($llong[5] > 9){ print $query->header; print $query->start_html(-title=>'Too Many Consecutive Identical Answers'); print "You used the Very Accurate response option $llong[5] times in a row. This suggests that you are choosing a response without considering the content of the item. Because the results would be meaningless, this program will end."; exit; } # Score facet scales for ($i = 1; $i < 31; $i++) { $k = 0; for ($j = 0; $j < 4; $j++) { ($ss[$i] += $Q[$i+$k]); ($k += 30); } } # Number each facet set from 1-6 ($j = 0); for ($i = 1; $i < 7; $i++) { ($NF[$i] = $ss[$i + $j]); ($EF[$i] = $ss[$i + $j + 1]); ($OF[$i] = $ss[$i + $j + 2]); ($AF[$i] = $ss[$i + $j + 3]); ($CF[$i] = $ss[$i + $j + 4]); ($j += 4); } # Score domain scales # 1 2 3 4 5 6 ($N = $ss[1] + $ss[6] + $ss[11] + $ss[16] + $ss[21] + $ss[26]); ($E = $ss[2] + $ss[7] + $ss[12] + $ss[17] + $ss[22] + $ss[27]); ($O = $ss[3] + $ss[8] + $ss[13] + $ss[18] + $ss[23] + $ss[28]); ($A = $ss[4] + $ss[9] + $ss[14] + $ss[19] + $ss[24] + $ss[29]); ($C = $ss[5] + $ss[10] + $ss[15] + $ss[20] + $ss[25] + $ss[30]); # Standardize scores if ($Sex eq "Male" && $Age < 21) { @norm = (0,67.84,80.70,85.98,81.98,79.66,15.83,15.37,12.37,14.66,14.49, 11.72,11.93,10.58,12.38,11.67,9.63,3.76,4.41,4.25,3.83,3.25,3.38, 13.76,12.23,14.06,11.54,14.67,14.41,3.78,4.17,3.66,3.15,3.38,3.68, 16.68,14.51,14.52,12.84,15.47,11.86,2.96,3.87,3.31,3.16,3.50,3.17, 13.18,14.85,15.37,12.73,12.01,13.96,3.69,3.44,3.10,4.05,3.94,3.35, 15.31,10.97,15.22,13.61,12.35,12.08,2.55,3.93,2.92,3.65,3.24,4.02); ($id = "males less than 21 years of age"); } if ($Sex eq "Male" && $Age > 20 && $Age < 41) { @norm = (0,66.97,78.90,86.51,84.22,85.50,16.48,15.21,12.65,13.10,14.27, 11.44,11.75,10.37,12.11,12.18,9.13,3.76,4.30,4.12,3.81,3.52,3.48, 13.31,11.34,14.58,12.07,13.34,14.30,3.80,3.99,3.58,3.23,3.43,3.53, 15.94,14.94,14.60,13.14,16.11,11.66,3.18,3.63,3.19,3.39,3.25,3.72, 12.81,15.93,15.37,14.58,11.43,13.77,3.69,3.18,2.92,3.70,3.57,3.29, 15.80,12.05,15.68,15.36,13.27,13.31,2.44,4.26,2.76,3.39,3.31,4.03); ($id = "men between 21 and 40 years of age"); } if ($Sex eq "Male" && $Age > 40 && $Age < 61) { @norm = (0,64.11,77.06,83.04,88.33,91.27,16.04,14.31,13.05,11.76,13.35, 10.79,11.60,9.78,11.85,11.24,8.81,3.56,4.16,3.94,3.62,3.55,3.35, 13.22,10.45,14.95,12.27,11.82,14.32,3.71,3.68,3.44,3.30,3.23,3.29, 14.65,14.66,14.76,12.69,15.40,11.04,3.35,3.59,3.02,3.44,3.43,3.93, 13.42,16.94,15.65,15.66,11.96,14.21,3.49,2.83,2.88,3.33,3.34,3.17, 16.19,13.33,16.56,16.51,14.05,14.60,2.25,4.32,2.50,2.93,3.13,3.78); ($id = "men between 41 and 60 years of age"); } if ($Sex eq "Male" && $Age > 60) { @norm = (0,58.42,79.73,79.78,90.20,95.31,15.48,13.63,12.21,11.73,11.99, 9.81,11.46,8.18,11.08,9.91,8.24,3.54,4.31,3.59,3.82,3.36,3.28, 14.55,11.19,15.29,12.81,11.03,15.02,3.47,3.58,3.10,3.25,2.88,3.16, 14.06,14.22,14.34,12.42,14.61,10.11,3.13,3.64,2.90,3.20,3.89,4.02, 13.96,17.74,15.76,16.18,11.87,14.00,3.13,2.39,2.74,3.41,3.50,3.11, 16.32,14.41,17.54,16.65,14.98,15.18,2.31,4.49,2.30,2.68,2.76,3.61); ($id = "men over 60 years of age"); } if ($Sex eq "Female" && $Age < 21) { @norm = (0,73.41,84.26,89.01,89.14,81.27,15.61,14.98,11.84,13.21,14.38, 13.31,13.09,11.05,12.11,12.48,11.30,3.62,4.18,4.20,3.82,3.30,3.47, 14.47,13.12,14.03,12.67,14.69,15.34,3.60,4.13,3.68,3.09,3.48,3.42, 16.86,15.93,16.02,12.95,15.06,12.17,2.89,3.44,2.95,3.24,3.51,3.02, 13.46,16.11,16.66,13.73,13.23,15.70,3.72,2.94,2.69,4.14,3.79,2.84, 15.30,11.11,15.62,14.69,12.73,11.82,2.54,4.17,2.76,3.37,3.19,4.01 ); ($id = "females less than 21 years of age"); } if ($Sex eq "Female" && $Age > 20 && $Age < 41) { @norm = (0,72.14,80.78,88.25,91.91,87.57,16.16,14.64,12.15,11.39,13.87, 13.08,12.72,10.79,12.20,12.71,10.69,3.68,4.13,4.07,3.79,3.58,3.64, 14.05,11.92,14.25,12.77,12.84,14.96,3.66,4.05,3.61,3.24,3.53,3.31, 15.64,15.97,16.41,12.84,15.28,12.06,3.34,3.30,2.69,3.44,3.47,3.46, 13.15,17.34,16.81,15.57,12.98,15.52,3.71,2.61,2.53,3.50,3.57,2.87, 16.02,12.67,16.36,16.11,13.56,12.91,2.34,4.51,2.54,3.05,3.23,4.18 ); ($id = "women between 21 and 40 years of age"); } if ($Sex eq "Female" && $Age > 40 && $Age < 61) { @norm = (0,67.38,78.62,86.15,95.73,93.45,16.10,14.19,12.62,9.84,12.94, 12.05,11.19,10.07,12.07,11.98,10.07,3.72,4.03,3.97,3.73,3.69,3.56, 14.10,10.84,14.51,13.03,11.08,15.00,3.72,3.86,3.50,3.46,3.42,3.26, 14.43,16.00,16.37,12.58,14.87,11.85,3.49,3.20,2.58,3.45,3.65,3.74, 13.79,18.16,17.04,17.02,13.41,15.82,3.52,2.21,2.40,2.88,3.30,2.71, 16.50,13.68,17.29,17.16,14.35,14.41,2.16,4.51,2.27,2.73,3.13,3.86); ($id = "women between 41 and 60 years of age"); } if ($Sex eq "Female" && $Age > 60) { @norm = (0,63.48,78.22,81.56,97.17,96.44,14.92,12.73,12.66,9.52,12.43, 11.39,10.52,9.10,12.00,10.21,9.87,3.61,3.82,3.68,3.61,3.58,3.44, 14.85,10.93,14.19,12.76,10.08,15.65,3.43,3.70,3.64,3.26,3.20,3.04, 13.15,15.95,15.73,11.80,14.21,10.81,3.71,3.12,2.74,3.26,3.47,3.89, 14.19,18.64,17.13,17.98,13.58,15.83,3.39,1.90,2.18,2.56,3.38,2.85, 16.50,15.15,18.34,17.19,14.70,15.11,2.24,4.07,1.81,2.49,3.15,3.66); ($id = "women over 60 years of age"); } ($SN = (10 * ($N - $norm[1])/$norm[6]) + 50); ($SE = (10 * ($E - $norm[2])/$norm[7]) + 50); ($SO = (10 * ($O - $norm[3])/$norm[8]) + 50); ($SA = (10 * ($A - $norm[4])/$norm[9]) + 50); ($SC = (10 * ($C - $norm[5])/$norm[10]) + 50); for ($i = 1; $i < 7; $i++) { ($SNF[$i] = 50 + (10 * ($NF[$i]-$norm[$i + 10])/$norm[$i + 16])); ($SEF[$i] = 50 + (10 * ($EF[$i]-$norm[$i + 22])/$norm[$i + 28])); ($SOF[$i] = 50 + (10 * ($OF[$i]-$norm[$i + 34])/$norm[$i + 40])); ($SAF[$i] = 50 + (10 * ($AF[$i]-$norm[$i + 46])/$norm[$i + 52])); ($SCF[$i] = 50 + (10 * ($CF[$i]-$norm[$i + 58])/$norm[$i + 64])); } # Cubic approximations for percentiles ($SNP = int(210.335958661391 - (16.7379362643389 * $SN) + (0.405936512733332 * $SN ** 2) - (0.00270624341822222 * $SN ** 3))); ($SEP = int(210.335958661391 - (16.7379362643389 * $SE) + (0.405936512733332 * $SE ** 2) - (0.00270624341822222 * $SE ** 3))); ($SOP = int(210.335958661391 - (16.7379362643389 * $SO) + (0.405936512733332 * $SO ** 2) - (0.00270624341822222 * $SO ** 3))); ($SAP = int(210.335958661391 - (16.7379362643389 * $SA) + (0.405936512733332 * $SA ** 2) - (0.00270624341822222 * $SA ** 3))); ($SCP = int(210.335958661391 - (16.7379362643389 * $SC) + (0.405936512733332 * $SC ** 2) - (0.00270624341822222 * $SC ** 3))); if ($SN < 27) {$SNP = 1}; if ($SE < 27) {$SEP = 1}; if ($SO < 27) {$SOP = 1}; if ($SA < 27) {$SAP = 1}; if ($SC < 27) {$SCP = 1}; if ($SN > 73) {$SNP = 99}; if ($SE > 73) {$SEP = 99}; if ($SO > 73) {$SOP = 99}; if ($SA > 73) {$SAP = 99}; if ($SC > 73) {$SCP = 99}; # Create percentile scores and low, average, high labels for facets for ($i = 1; $i < 7; $i++) { $fflev[$i] = $SNF[$i]; if ($SNF[$i] < 45) { ($flev[$i] = "low"); } if ($SNF[$i] >= 45 && $SNF[$i] <= 55) { ($flev[$i] = "average"); } if ($SNF[$i] > 55) { ($flev[$i] = "high"); } ($SNFP[$i] = int(210.335958661391 - (16.7379362643389 * $SNF[$i]) + (0.405936512733332 * $SNF[$i] ** 2) - (0.00270624341822222 * $SNF[$i] ** 3))); if ($SNF[$i] < 27) {$SNFP[$i] = 1}; if ($SNF[$i] > 73) {$SNFP[$i] = 99}; } for ($i = 1; $i < 7; $i++) { $fflev[$i + 6] = $SEF[$i]; if ($SEF[$i] < 45) { ($flev[$i + 6] = "low"); } if ($SEF[$i] >= 45 && $SEF[$i] <= 55) { ($flev[$i + 6] = "average"); } if ($SEF[$i] > 55) { ($flev[$i + 6] = "high"); } ($SEFP[$i] = int(210.335958661391 - (16.7379362643389 * $SEF[$i]) + (0.405936512733332 * $SEF[$i] ** 2) - (0.00270624341822222 * $SEF[$i] ** 3))); if ($SEF[$i] < 27) {$SEFP[$i] = 1}; if ($SEF[$i] > 73) {$SEFP[$i] = 99}; } for ($i = 1; $i < 7; $i++) { $fflev[$i + 12] = $SOF[$i]; if ($SOF[$i] < 45) { ($flev[$i + 12] = "low"); } if ($SOF[$i] >= 45 && $SOF[$i] <= 55) { ($flev[$i + 12] = "average"); } if ($SOF[$i] > 55) { ($flev[$i + 12] = "high"); } ($SOFP[$i] = int(210.335958661391 - (16.7379362643389 * $SOF[$i]) + (0.405936512733332 * $SOF[$i] ** 2) - (0.00270624341822222 * $SOF[$i] ** 3))); if ($SOF[$i] < 27) {$SOFP[$i] = 1}; if ($SOF[$i] > 73) {$SOFP[$i] = 99}; } for ($i = 1; $i < 7; $i++) { $fflev[$i + 18] = $SAF[$i]; if ($SAF[$i] < 45) { ($flev[$i + 18] = "low"); } if ($SAF[$i] >= 45 && $SAF[$i] <= 55) { ($flev[$i + 18] = "average"); } if ($SAF[$i] > 55) { ($flev[$i + 18] = "high"); } ($SAFP[$i] = int(210.335958661391 - (16.7379362643389 * $SAF[$i]) + (0.405936512733332 * $SAF[$i] ** 2) - (0.00270624341822222 * $SAF[$i] ** 3))); if ($SAF[$i] < 27) {$SAFP[$i] = 1}; if ($SAF[$i] > 73) {$SAFP[$i] = 99}; } for ($i = 1; $i < 7; $i++) { $fflev[$i + 24] = $SCF[$i]; if ($SCF[$i] < 45) { ($flev[$i + 24] = "low"); } if ($SCF[$i] >= 45 && $SCF[$i] <= 55) { ($flev[$i + 24] = "average"); } if ($SCF[$i] > 55) { ($flev[$i + 24] = "high"); } ($SCFP[$i] = int(210.335958661391 - (16.7379362643389 * $SCF[$i]) + (0.405936512733332 * $SCF[$i] ** 2) - (0.00270624341822222 * $SCF[$i] ** 3))); if ($SCF[$i] < 27) {$SCFP[$i] = 1}; if ($SCF[$i] > 73) {$SCFP[$i] = 99}; } #Create graphs ($WEP = 4.1 * $SEP); for ($i = 0; $i < 7; $i++) { ($WE[$i] = (4.1 * $SEFP[$i])); } ($WAP = 4.1 * $SAP); for ($i = 0; $i < 7; $i++) { ($WA[$i] = (4.1 * $SAFP[$i])); } ($WCP = 4.1 * $SCP); for ($i = 0; $i < 7; $i++) { ($WC[$i] = (4.1 * $SCFP[$i])); } ($WNP = 4.1 * $SNP); for ($i = 0; $i < 7; $i++) { ($WN[$i] = (4.1 * $SNFP[$i])); } ($WOP = 4.1 * $SOP); for ($i = 0; $i < 7; $i++) { ($WO[$i] = (4.1 * $SOFP[$i])); } print $query->header; print $query->start_html(-title=>'IPIP-NEO Report for $Nick'); print <IPIP-NEO Report for $Nick NOTE: The report sent to your computer screen upon the completion of the IPIP-NEO is only a temporary web page. When you exit your web browser you will not be able to return to this URL to re-access your report. No copies of the report are sent to anyone. IF YOU WANT A PERMANENT COPY OF THE REPORT, YOU MUST SAVE THE WEB PAGE TO YOUR HARD DRIVE OR OTHER STORAGE MEDIUM, AND/OR PRINT THE REPORT WHILE YOU ARE STILL VIEWING IT IN YOUR WEB BROWSER. Probably the best way to save the report is to select and copy the entire page (Ctrl-A, Ctrl-C on most browsers), paste it into a word processor, and save the document.

This report compares $Nick from the country $Country to other $id. (The name used in this report is either a nickname chosen by the person taking the test, or, if a valid nickname was not chosen, a random nickname generated by the program.)

This report estimates the individual's level on each of the five broad personality domains of the Five-Factor Model. The description of each one of the five broad domains is followed by a more detailed description of personality according to the six subdomains that comprise each domain.

A note on terminology. Personality traits describe, relative to other people, the frequency or intensity of a person's feelings, thoughts, or behaviors. Possession of a trait is therefore a matter of degree. We might describe two individuals as extraverts, but still see one as more extraverted than the other. This report uses expressions such as "extravert" or "high in extraversion" to describe someone who is likely to be seen by others as relatively extraverted. The computer program that generates this report classifies you as low, average, or high in a trait according to whether your score is approximately in the lowest 30%, middle 40%, or highest 30% of scores obtained by people of your sex and roughly your age. Your numerical scores are reported and graphed as percentile estimates. For example, a score of "60" means that your level on that trait is estimated to be higher than 60% of persons of your sex and age.

Please keep in mind that "low," "average," and "high" scores on a personality test are neither absolutely good nor bad. A particular level on any trait will probably be neutral or irrelevant for a great many activites, be helpful for accomplishing some things, and detrimental for accomplishing other things. As with any personality inventory, scores and descriptions can only approximate an individual's actual personality. High and low score descriptions are usually accurate, but average scores close to the low or high boundaries might misclassify you as only average. On each set of six subdomain scales it is somewhat uncommon but certainly possible to score high in some of the subdomains and low in the others. In such cases more attention should be paid to the subdomain scores than to the broad domain score. Questions about the accuracy of your results are best resolved by showing your report to people who know you well.

John A. Johnson wrote descriptions of the five domains and thirty subdomains. These descriptions are based on an extensive reading of the scientific literature on personality measurement. Although Dr. Johnson would like to be acknowledged as the author of these materials if they are reproduced, he has placed them in the public domain.

ENDOFTEXT print $warning; #Report based on low, average, or high scores #Report based on low, average, or high scores ($LO = 45); ($HI = 55); print <Extraversion Extraversion is marked by pronounced engagement with the external world. Extraverts enjoy being with people, are full of energy, and often experience positive emotions. They tend to be enthusiastic, action-oriented, individuals who are likely to say "Yes!" or "Let's go!" to opportunities for excitement. In groups they like to talk, assert themselves, and draw attention to themselves.

Introverts lack the exuberance, energy, and activity levels of extraverts. They tend to be quiet, low-key, deliberate, and disengaged from the social world. Their lack of social involvement should not be interpreted as shyness or depression; the introvert simply needs less stimulation than an extravert and prefers to be alone. The independence and reserve of the introvert is sometimes mistaken as unfriendliness or arrogance. In reality, an introvert who scores high on the agreeableness dimension will not seek others out but will be quite pleasant when approached.

DOMAIN/FacetScore
EXTRAVERSION$SEP
..Friendliness$SEFP[1]
..Gregariousness$SEFP[2]
..Assertiveness$SEFP[3]
..Activity Level$SEFP[4]
..Excitement-Seeking$SEFP[5]
..Cheerfulness$SEFP[6]
ENDOFTEXT if ($SE < $LO) { print <

ENDOFTEXT } if ($SE >= $LO && $SE <= $HI) { print <

ENDOFTEXT } if ($SE > $HI) { print <

ENDOFTEXT } print <Extraversion Facets

ENDOFTEXT print <Agreeableness Agreeableness reflects individual differences in concern with cooperation and social harmony. Agreeable individuals value getting along with others. They are therefore considerate, friendly, generous, helpful, and willing to compromise their interests with others'. Agreeable people also have an optimistic view of human nature. They believe people are basically honest, decent, and trustworthy.

Disagreeable individuals place self-interest above getting along with others. They are generally unconcerned with others' well-being, and therefore are unlikely to extend themselves for other people. Sometimes their skepticism about others' motives causes them to be suspicious, unfriendly, and uncooperative.

Agreeableness is obviously advantageous for attaining and maintaining popularity. Agreeable people are better liked than disagreeable people. On the other hand, agreeableness is not useful in situations that require tough or absolute objective decisions. Disagreeable people can make excellent scientists, critics, or soldiers.

DOMAIN/FacetScore
AGREEABLENESS$SAP
..Trust$SAFP[1]
..Morality$SAFP[2]
..Altruism$SAFP[3]
..Cooperation$SAFP[4]
..Modesty$SAFP[5]
..Sympathy$SAFP[6]
ENDOFTEXT if ($SA < $LO) { print <

ENDOFTEXT } if ($SA >= $LO && $SA <= $HI) { print <

ENDOFTEXT } if ($SA > $HI) { print <

ENDOFTEXT } print <Agreeableness Facets

ENDOFTEXT print <Conscientiousness Conscientiousness concerns the way in which we control, regulate, and direct our impulses. Impulses are not inherently bad; occasionally time constraints require a snap decision, and acting on our first impulse can be an effective response. Also, in times of play rather than work, acting spontaneously and impulsively can be fun. Impulsive individuals can be seen by others as colorful, fun-to-be-with, and zany.

Nonetheless, acting on impulse can lead to trouble in a number of ways. Some impulses are antisocial. Uncontrolled antisocial acts not only harm other members of society, but also can result in retribution toward the perpetrator of such impulsive acts. Another problem with impulsive acts is that they often produce immediate rewards but undesirable, long-term consequences. Examples include excessive socializing that leads to being fired from one's job, hurling an insult that causes the breakup of an important relationship, or using pleasure-inducing drugs that eventually destroy one's health.

Impulsive behavior, even when not seriously destructive, diminishes a person's effectiveness in significant ways. Acting impulsively disallows contemplating alternative courses of action, some of which would have been wiser than the impulsive choice. Impulsivity also sidetracks people during projects that require organized sequences of steps or stages. Accomplishments of an impulsive person are therefore small, scattered, and inconsistent.

A hallmark of intelligence, what potentially separates human beings from earlier life forms, is the ability to think about future consequences before acting on an impulse. Intelligent activity involves contemplation of long-range goals, organizing and planning routes to these goals, and persisting toward one's goals in the face of short-lived impulses to the contrary. The idea that intelligence involves impulse control is nicely captured by the term prudence, an alternative label for the Conscientiousness domain. Prudent means both wise and cautious. Persons who score high on the Conscientiousness scale are, in fact, perceived by others as intelligent.

The benefits of high conscientiousness are obvious. Conscientious individuals avoid trouble and achieve high levels of success through purposeful planning and persistence. They are also positively regarded by others as intelligent and reliable. On the negative side, they can be compulsive perfectionists and workaholics. Furthermore, extremely conscientious individuals might be regarded as stuffy and boring. Unconscientious people may be criticized for their unreliability, lack of ambition, and failure to stay within the lines, but they will experience many short-lived pleasures and they will never be called stuffy.

DOMAIN/FacetScore
CONSCIENTIOUSNESS$SCP
..Self-Efficacy$SCFP[1]
..Orderliness$SCFP[2]
..Dutifulness$SCFP[3]
..Achievement-Striving$SCFP[4]
..Self-Discipline$SCFP[5]
..Cautiousness$SCFP[6]
ENDOFTEXT if ($SC < $LO) { print <

ENDOFTEXT } if ($SC >= $LO && $SC <= $HI) { print <

ENDOFTEXT } if ($SC > $HI) { print <

ENDOFTEXT } print <Conscientiousness Facets

  • Self-Efficacy. Self-Efficacy describes confidence in one's ability to accomplish things. High scorers believe they have the intelligence (common sense), drive, and self-control necessary for achieving success. Low scorers do not feel effective, and may have a sense that they are not in control of their lives. Your level of self-efficacy is $flev[25].
  • Orderliness. Persons with high scores on orderliness are well-organized. They like to live according to routines and schedules. They keep lists and make plans. Low scorers tend to be disorganized and scattered. Your level of orderliness is $flev[26].
  • Dutifulness. This scale reflects the strength of a person's sense of duty and obligation. Those who score high on this scale have a strong sense of moral obligation. Low scorers find contracts, rules, and regulations overly confining. They are likely to be seen as unreliable or even irresponsible. Your level of dutifulness is $flev[27].
  • Achievement-Striving. Individuals who score high on this scale strive hard to achieve excellence. Their drive to be recognized as successful keeps them on track toward their lofty goals. They often have a strong sense of direction in life, but extremely high scores may be too single-minded and obsessed with their work. Low scorers are content to get by with a minimal amount of work, and might be seen by others as lazy. Your level of achievement striving is $flev[28].
  • Self-Discipline. Self-discipline-what many people call will-power-refers to the ability to persist at difficult or unpleasant tasks until they are completed. People who possess high self-discipline are able to overcome reluctance to begin tasks and stay on track despite distractions. Those with low self-discipline procrastinate and show poor follow-through, often failing to complete tasks-even tasks they want very much to complete. Your level of self-discipline is $flev[29].
  • Cautiousness. Cautiousness describes the disposition to think through possibilities before acting. High scorers on the Cautiousness scale take their time when making decisions. Low scorers often say or do first thing that comes to mind without deliberating alternatives and the probable consequences of those alternatives. Your level of cautiousness is $flev[30].
ENDOFTEXT ($LO = 45); ($HI = 55); print <Neuroticism Freud originally used the term neurosis to describe a condition marked by mental distress, emotional suffering, and an inability to cope effectively with the normal demands of life. He suggested that everyone shows some signs of neurosis, but that we differ in our degree of suffering and our specific symptoms of distress. Today neuroticism refers to the tendency to experience negative feelings. Those who score high on Neuroticism may experience primarily one specific negative feeling such as anxiety, anger, or depression, but are likely to experience several of these emotions. People high in neuroticism are emotionally reactive. They respond emotionally to events that would not affect most people, and their reactions tend to be more intense than normal. They are more likely to interpret ordinary situations as threatening, and minor frustrations as hopelessly difficult. Their negative emotional reactions tend to persist for unusually long periods of time, which means they are often in a bad mood. These problems in emotional regulation can diminish a neurotic's ability to think clearly, make decisions, and cope effectively with stress.

At the other end of the scale, individuals who score low in neuroticism are less easily upset and are less emotionally reactive. They tend to be calm, emotionally stable, and free from persistent negative feelings. Freedom from negative feelings does not mean that low scorers experience a lot of positive feelings; frequency of positive emotions is a component of the Extraversion domain.

DOMAIN/FacetScore
NEUROTICISM$SNP
..Anxiety$SNFP[1]
..Anger$SNFP[2]
..Depression$SNFP[3]
..Self-Consciousness$SNFP[4]
..Immoderation$SNFP[5]
..Vulnerability$SNFP[6]
ENDOFTEXT if ($SN < $LO) { print <

ENDOFTEXT } if ($SN >= $LO && $SN <= $HI) { print <

ENDOFTEXT } if ($SN > $HI) { print <

ENDOFTEXT } print <Neuroticism Facets

  • Anxiety. The "fight-or-flight" system of the brain of anxious individuals is too easily and too often engaged. Therefore, people who are high in anxiety often feel like something dangerous is about to happen. They may be afraid of specific situations or be just generally fearful. They feel tense, jittery, and nervous. Persons low in Anxiety are generally calm and fearless. Your level of anxiety is $flev[1].
  • Anger. Persons who score high in Anger feel enraged when things do not go their way. They are sensitive about being treated fairly and feel resentful and bitter when they feel they are being cheated. This scale measures the tendency to feel angry; whether or not the person expresses annoyance and hostility depends on the individual's level on Agreeableness. Low scorers do not get angry often or easily. Your level of anger is $flev[2].
  • Depression. This scale measures the tendency to feel sad, dejected, and discouraged. High scorers lack energy and have difficult initiating activities. Low scorers tend to be free from these depressive feelings. Your level of depression is $flev[3].
  • Self-Consciousness. Self-conscious individuals are sensitive about what others think of them. Their concern about rejection and ridicule cause them to feel shy and uncomfortable abound others. They are easily embarrassed and often feel ashamed. Their fears that others will criticize or make fun of them are exaggerated and unrealistic, but their awkwardness and discomfort may make these fears a self-fulfilling prophecy. Low scorers, in contrast, do not suffer from the mistaken impression that everyone is watching and judging them. They do not feel nervous in social situations. Your level or self-consciousness is $flev[4].
  • Immoderation. Immoderate individuals feel strong cravings and urges that they have have difficulty resisting. They tend to be oriented toward short-term pleasures and rewards rather than long- term consequences. Low scorers do not experience strong, irresistible cravings and consequently do not find themselves tempted to overindulge. Your level of immoderation is $flev[5].
  • Vulnerability. High scorers on Vulnerability experience panic, confusion, and helplessness when under pressure or stress. Low scorers feel more poised, confident, and clear-thinking when stressed. Your level of vulnerability is $flev[6].
ENDOFTEXT print <Openness to Experience Openness to Experience describes a dimension of cognitive style that distinguishes imaginative, creative people from down-to-earth, conventional people. Open people are intellectually curious, appreciative of art, and sensitive to beauty. They tend to be, compared to closed people, more aware of their feelings. They tend to think and act in individualistic and nonconforming ways. Intellectuals typically score high on Openness to Experience; consequently, this factor has also been called Culture or Intellect. Nonetheless, Intellect is probably best regarded as one aspect of openness to experience. Scores on Openness to Experience are only modestly related to years of education and scores on standard intelligent tests.

Another characteristic of the open cognitive style is a facility for thinking in symbols and abstractions far removed from concrete experience. Depending on the individual's specific intellectual abilities, this symbolic cognition may take the form of mathematical, logical, or geometric thinking, artistic and metaphorical use of language, music composition or performance, or one of the many visual or performing arts. People with low scores on openness to experience tend to have narrow, common interests. They prefer the plain, straightforward, and obvious over the complex, ambiguous, and subtle. They may regard the arts and sciences with suspicion, regarding these endeavors as abstruse or of no practical use. Closed people prefer familiarity over novelty; they are conservative and resistant to change.

Openness is often presented as healthier or more mature by psychologists, who are often themselves open to experience. However, open and closed styles of thinking are useful in different environments. The intellectual style of the open person may serve a professor well, but research has shown that closed thinking is related to superior job performance in police work, sales, and a number of service occupations.

DOMAIN/FacetScore
OPENNESS$SOP
..Imagination$SOFP[1]
..Artistic Interests$SOFP[2]
..Emotionality$SOFP[3]
..Adventurousness$SOFP[4]
..Intellect$SOFP[5]
..Liberalism$SOFP[6]
ENDOFTEXT if ($SO < $LO ) { print <

ENDOFTEXT } if ($SO >= $LO && $SO <= $HI) { print <

ENDOFTEXT } if ($SO > $HI) { print <

ENDOFTEXT } print <Openness Facets

  • Imagination. To imaginative individuals, the real world is often too plain and ordinary. High scorers on this scale use fantasy as a way of creating a richer, more interesting world. Low scorers are on this scale are more oriented to facts than fantasy. Your level of imagination is $flev[13].
  • Artistic Interests. High scorers on this scale love beauty, both in art and in nature. They become easily involved and absorbed in artistic and natural events. They are not necessarily artistically trained nor talented, although many will be. The defining features of this scale are interest in, and appreciation of natural and artificial beauty. Low scorers lack aesthetic sensitivity and interest in the arts. Your level of artistic interests is $flev[14].
  • Emotionality. Persons high on Emotionality have good access to and awareness of their own feelings. Low scorers are less aware of their feelings and tend not to express their emotions openly. Your level of emotionality is $flev[15].
  • Adventurousness. High scorers on adventurousness are eager to try new activities, travel to foreign lands, and experience different things. They find familiarity and routine boring, and will take a new route home just because it is different. Low scorers tend to feel uncomfortable with change and prefer familiar routines. Your level of adventurousness is $flev[16].
  • Intellect. Intellect and artistic interests are the two most important, central aspects of openness to experience. High scorers on Intellect love to play with ideas. They are open-minded to new and unusual ideas, and like to debate intellectual issues. They enjoy riddles, puzzles, and brain teasers. Low scorers on Intellect prefer dealing with either people or things rather than ideas. They regard intellectual exercises as a waste of time. Intellect should not be equated with intelligence. Intellect is an intellectual style, not an intellectual ability, although high scorers on Intellect score slightly higher than low-Intellect individuals on standardized intelligence tests. Your level of intellect is $flev[17].
  • Liberalism. Psychological liberalism refers to a readiness to challenge authority, convention, and traditional values. In its most extreme form, psychological liberalism can even represent outright hostility toward rules, sympathy for law-breakers, and love of ambiguity, chaos, and disorder. Psychological conservatives prefer the security and stability brought by conformity to tradition. Psychological liberalism and conservatism are not identical to political affiliation, but certainly incline individuals toward certain political parties. Your level of liberalism is $flev[18].
ENDOFTEXT print $query->end_html; }